These are usually introductory sections, opening missions, or fun little asides that help players get to grips with the ...
From streaks to loot boxes, apps for kids are full of ‘persuasive design’ intended to keep users watching, playing and paying ...
Find the best laptops for kids in 2024, perfect for both learning and play, offering durability, performance, and ...
The data make clear that phones inhibit students' learning, cause and exacerbate discipline issues, and harm students' mental ...
Screen devices are everywhere: we use them for entertainment, connection, and critical day-to-day functions. But Estonian scientists find that screens can have a negative effect on children’s language ...
A new study finds that children in families who spend a lot of time in front of a screen have weaker language skills. And ...
More than a third of children around the world were nearsighted in 2023, and this proportion will rise to almost 40% in 2050, ...
Screens have become ubiquitous in our daily lives -; which means they've also become part of children's lives too.
Gamification is one way for financial service companies to reach their customers, particularly younger investors, in a novel and entertaining way. Evolving regulations and investors’ preferences for ...
Conner dreams of one day creating his own video games to sell for just one penny. And he hopes to become a paid gamer who ...
VMPL Chandigarh Punjab [India]1 The International Youth Development Foundation IYDF teamed up with BAWA Computer to host a ...